Files
LearningVulkan/VulkanInstanceManager.h
2026-01-05 10:36:27 -05:00

54 lines
1.2 KiB
C++

#pragma once
#include <vector>
#include <memory>
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include "VulkanDebugManager.h"
#include "VulkanDeviceManager.h"
const std::vector<const char*> ValidationLayers = {
"VK_LAYER_KHRONOS_validation"
};
struct FVulkanConfig
{
bool bValidationEnabled = true;
bool bVerboseLogging = false;
};
class VulkanInstanceManager
{
public:
VulkanInstanceManager();
~VulkanInstanceManager();
VulkanInstanceManager(const VulkanInstanceManager&) = delete;
VulkanInstanceManager& operator=(const VulkanInstanceManager&) = delete;
VulkanInstanceManager(VulkanInstanceManager&& Other) noexcept;
VulkanInstanceManager& operator=(VulkanInstanceManager&& Other) noexcept;
void Initialize(const FVulkanConfig& Config);
void Cleanup();
bool IsInitialized() const { return Instance != VK_NULL_HANDLE; }
private:
std::unique_ptr<VulkanDebugManager> VkDebugManager = nullptr;
std::unique_ptr<VulkanDeviceManager> VkDeviceManager = nullptr;
bool bValidationEnabled = false;
bool bVerboseLogging = false;
VkInstance Instance = VK_NULL_HANDLE;
std::vector<const char*> GetRequiredExtensions();
bool CheckValidationLayerSupport();
void CreateInstance();
};