Files
LearningVulkan/VkDebug.h
2026-01-05 10:36:27 -05:00

77 lines
1.7 KiB
C++

#pragma once
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include <iostream>
#include <vector>
#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif
VkDebugUtilsMessengerEXT debugMessenger;
VkResult CreateDebugUtilsMessengerEXT(
VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugUtilsMessengerEXT* pDebugMessenger)
{
auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
if (func != nullptr)
{
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
}
else
{
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
}
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData)
{
std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT)
{
}
return VK_FALSE;
}
bool CheckValidationLayerSupport()
{
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
for (const char* layerName : validationLayers)
{
bool layerFound = false;
for (const auto& layerProperties : availableLayers)
{
if (strcmp(layerName, layerProperties.layerName) == 0)
{
layerFound = true;
break;
}
}
if (!layerFound)
{
return false;
}
}
return true;
}