Adding libraries and dependencies for easy portability

This commit is contained in:
onTheZero
2024-10-06 17:03:35 -04:00
parent 85bdd1b16b
commit 0c0981e60c
1677 changed files with 302205 additions and 2 deletions

View File

@@ -71,8 +71,8 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>C:\Development Tools\glm-0.9.9.7\glm;C:\Development Tools\glad\include;C:\Development Tools\glfw-3.4.bin.WIN64\glfw-3.4.bin.WIN64\include;$(IncludePath)</IncludePath>
<LibraryPath>C:\Development Tools\glfw-3.4.bin.WIN64\glfw-3.4.bin.WIN64\lib-vc2022;$(LibraryPath)</LibraryPath>
<IncludePath>C:\Development Projects\LearningOpenGL\Include;$(IncludePath)</IncludePath>
<LibraryPath>C:\Development Projects\LearningOpenGL\Include\glfw-3.4.bin.WIN64\lib-vc2022;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>