Working as of https://vulkan-tutorial.com/Drawing_a_triangle/Setup/Physical_devices_and_queue_families
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@@ -3,20 +3,20 @@
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#define GLFW_INCLUDE_VULKAN
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#include <GLFW/glfw3.h>
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struct FCreateDebugUtilsMessengerExtParams
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{
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VkInstance Instance;
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const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo;
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const VkAllocationCallbacks* pAllocator;
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VkDebugUtilsMessengerEXT* pDebugMessenger;
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};
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struct FDestroyDebugUtilsMessengerExtParams
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{
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VkInstance Instance;
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VkDebugUtilsMessengerEXT DebugMessenger;
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const VkAllocationCallbacks* pAllocator;
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};
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// struct FCreateDebugUtilsMessengerExtParams
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//{
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// VkInstance Instance;
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// const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo;
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// const VkAllocationCallbacks* pAllocator;
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// VkDebugUtilsMessengerEXT* pDebugMessenger;
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// };
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//
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// struct FDestroyDebugUtilsMessengerExtParams
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//{
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// VkInstance Instance;
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// VkDebugUtilsMessengerEXT DebugMessenger;
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// const VkAllocationCallbacks* pAllocator;
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// };
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class VulkanDeviceManager
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{
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