Reached shader lessons. Stopping to refactor code.
This commit is contained in:
2026-01-21 15:05:14 -05:00
parent 586ae1d18e
commit 15b3e294b5
21 changed files with 749 additions and 286 deletions

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@@ -89,7 +89,6 @@ cpp_includes_use_forward_slash = true
[*.{cpp,h}]
# Naming convention rules (note: currently need to be ordered from more to less specific)
cpp_naming_rule.aactor_prefixed.symbols = aactor_class
cpp_naming_rule.aactor_prefixed.style = aactor_style
@@ -115,7 +114,6 @@ cpp_naming_rule.general_names.symbols = all_symbols
cpp_naming_rule.general_names.style = unreal_engine_default
# Naming convention symbols
cpp_naming_symbols.aactor_class.applicable_kinds = class
cpp_naming_symbols.aactor_class.applicable_type = AActor
@@ -137,6 +135,15 @@ cpp_naming_symbols.structs.applicable_kinds = struct
cpp_naming_symbols.all_symbols.applicable_kinds = *
# Naming convention styles
cpp_naming_style.member_variables_style.capitalization = camel_case
cpp_naming_style.member_variables_style.required_prefix = m_
cpp_naming_style.member_variables_style.required_suffix =
cpp_naming_style.member_variables_style.word_separator =
cpp_naming_style.parameters_in_style.capitalization = camel_case
cpp_naming_style.parameters_in_style.required_prefix = in_
cpp_naming_style.parameters_in_style.required_suffix =
cpp_naming_style.parameters_in_style.word_separator =
cpp_naming_style.unreal_engine_default.capitalization = pascal_case
cpp_naming_style.unreal_engine_default.required_prefix =

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@@ -1,39 +1,40 @@
#include "GlfwWindowManager.h"
#include <algorithm>
#include "Logger.h"
// bool WindowManager::bGlfwInitialized = false;
VkSurfaceKHR GlfwWindowManager::Surface = VK_NULL_HANDLE;
GLFWwindow* GlfwWindowManager::Window = nullptr;
GlfwWindowManager::GlfwWindowManager() = default;
GlfwWindowManager::~GlfwWindowManager()
{
Cleanup();
// Cleanup();
}
GlfwWindowManager::GlfwWindowManager(GlfwWindowManager&& Other) noexcept
: Window(Other.Window), Title(std::move(Other.Title)), Width(Other.Width), Height(Other.Height)
{
Other.Window = nullptr;
}
GlfwWindowManager& GlfwWindowManager::operator=(GlfwWindowManager&& Other) noexcept
{
if (this != &Other)
{
Cleanup();
Window = Other.Window;
Title = std::move(Other.Title);
Width = Other.Width;
Height = Other.Height;
Other.Window = nullptr;
}
return *this;
}
// GlfwWindowManager::GlfwWindowManager(GlfwWindowManager&& Other) noexcept
// : Window(Other.Window), Config(Other.Config), Surface(Other.Surface)
//{
// Other.Window = nullptr;
// }
//
// GlfwWindowManager& GlfwWindowManager::operator=(GlfwWindowManager&& Other) noexcept
//{
// if (this != &Other)
// {
// Cleanup();
//
// Window = Other.Window;
// Config = Other.Config;
// Surface = Other.Surface;
//
// Other.Window = nullptr;
// }
//
// return *this;
// }
void GlfwWindowManager::Initialize(const FWindowConfig& Config)
{
@@ -42,29 +43,12 @@ void GlfwWindowManager::Initialize(const FWindowConfig& Config)
return;
}
this->Config = Config;
InitializeGlfw();
Title = Config.Title;
Width = Config.Width;
Height = Config.Height;
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, Config.bResizable ? GLFW_TRUE : GLFW_FALSE);
Window = glfwCreateWindow(
Width,
Height,
Title.c_str(),
Config.bFullscreen ? glfwGetPrimaryMonitor() : nullptr,
nullptr);
if (!Window)
{
Log::Error("Failed to create GLFW window");
}
}
void GlfwWindowManager::Cleanup()
void GlfwWindowManager::Cleanup(VkInstance Instance)
{
if (!IsInitialized())
{
@@ -100,7 +84,7 @@ void GlfwWindowManager::WaitEvents() const
void GlfwWindowManager::SetTitle(const std::string& Title)
{
this->Title = Title;
// this->Title = Title;
if (Window)
{
@@ -108,20 +92,44 @@ void GlfwWindowManager::SetTitle(const std::string& Title)
}
}
VkSurfaceKHR GlfwWindowManager::CreateSurface(VkInstance Instance) const
void GlfwWindowManager::CreateSurface(VkInstance Instance)
{
if (!Window || !Instance)
if (!Window)
{
return VK_NULL_HANDLE;
Log::Error("Window not initialized.");
}
VkSurfaceKHR Surface = VK_NULL_HANDLE;
if (glfwCreateWindowSurface(Instance, Window, nullptr, &Surface) != VK_SUCCESS)
if (!Instance)
{
Log::Error("Failed to create window surface");
Log::Error("Instance is null.");
}
return Surface;
VkResult result = glfwCreateWindowSurface(Instance, Window, nullptr, &Surface);
if (result != VK_SUCCESS)
{
std::string errorMsg;
switch (result)
{
case VK_ERROR_EXTENSION_NOT_PRESENT:
errorMsg = "VK_ERROR_EXTENSION_NOT_PRESENT - Required extension not present";
break;
case VK_ERROR_INITIALIZATION_FAILED:
errorMsg = "VK_ERROR_INITIALIZATION_FAILED - Initialization failed";
break;
case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
errorMsg = "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR - Native window already in use";
break;
default:
errorMsg = "Unknown error code: " + std::to_string(result);
break;
}
Log::Error("Failed to create window surface: " + errorMsg);
}
else
{
Log::Info("Window surface created successfully.");
}
}
void GlfwWindowManager::SetResizeCallback(GLFWwindowsizefun Callback)
@@ -182,4 +190,23 @@ void GlfwWindowManager::InitializeGlfw()
Log::Error("Failed to initialize GLFW");
}
}
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, Config.bResizable ? GLFW_TRUE : GLFW_FALSE);
Window = glfwCreateWindow(
Config.Width,
Config.Height,
Config.Title.c_str(),
Config.bFullscreen ? glfwGetPrimaryMonitor() : nullptr,
nullptr);
if (!Window)
{
Log::Error("Failed to create GLFW window");
}
else
{
Log::Info("Created GLFW window successfully.");
}
}

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@@ -2,8 +2,11 @@
#include <string>
#define VK_USE_PLATFORM_WIN32_KHR
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3native.h>
struct FWindowConfig
{
@@ -20,14 +23,14 @@ public:
GlfwWindowManager();
~GlfwWindowManager();
GlfwWindowManager(const GlfwWindowManager&) = delete;
GlfwWindowManager& operator=(const GlfwWindowManager&) = delete;
// GlfwWindowManager(const GlfwWindowManager&) = delete;
// GlfwWindowManager& operator=(const GlfwWindowManager&) = delete;
GlfwWindowManager(GlfwWindowManager&& Other) noexcept;
GlfwWindowManager& operator=(GlfwWindowManager&& Other) noexcept;
// GlfwWindowManager(GlfwWindowManager&& Other) noexcept;
// GlfwWindowManager& operator=(GlfwWindowManager&& Other) noexcept;
void Initialize(const FWindowConfig& Config);
void Cleanup();
void Cleanup(VkInstance Instance);
bool ShouldClose() const;
void PollEvents();
@@ -35,12 +38,11 @@ public:
void SetTitle(const std::string& Title);
GLFWwindow* GetHandle() const { return Window; }
uint32_t GetWidth() const { return Width; }
uint32_t GetHeight() const { return Height; }
const std::string& GetTitle() const { return Title; }
bool IsInitialized() const { return Window != nullptr; }
uint32_t GetWidth() const { return Config.Width; }
uint32_t GetHeight() const { return Config.Height; }
const std::string& GetTitle() const { return Config.Title; }
VkSurfaceKHR CreateSurface(VkInstance Instance) const;
bool IsInitialized() const { return Window && Surface; }
void SetResizeCallback(GLFWwindowsizefun Callback);
void SetKeyCallback(GLFWkeyfun Callback);
@@ -48,14 +50,18 @@ public:
void SetCursorPositionCallback(GLFWcursorposfun Callback);
void SetScrollCallback(GLFWscrollfun Callback);
private:
// static bool bGlfwInitialized;
void InitializeGlfw();
void CreateSurface(VkInstance Instance);
GLFWwindow* Window = nullptr;
std::string Title;
uint32_t Width = 0;
uint32_t Height = 0;
static VkSurfaceKHR Surface;
static GLFWwindow* Window;
private:
FWindowConfig Config;
// VkSurfaceKHR Surface = VK_NULL_HANDLE;
void InitializeGlfw();
void DestroyWindow();
};

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@@ -131,6 +131,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="VulkanContext.cpp" />
<ClCompile Include="VulkanDebugManager.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="Logger.cpp" />
@@ -139,6 +140,9 @@
<ClCompile Include="GlfwWindowManager.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="VulkanGraphicsPipeline.h" />
<ClInclude Include="Utilities\FileReader.h" />
<ClInclude Include="VulkanContext.h" />
<ClInclude Include="VulkanDebugManager.h" />
<ClInclude Include="Logger.h" />
<ClInclude Include="VulkanDeviceManager.h" />
@@ -147,6 +151,8 @@
</ItemGroup>
<ItemGroup>
<None Include=".clang-format" />
<None Include="Shaders\shader.frag" />
<None Include="Shaders\shader.vert" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

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@@ -13,6 +13,9 @@
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Shaders">
<UniqueIdentifier>{699a4173-18fe-4109-979d-1612d035b2d6}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
@@ -33,6 +36,9 @@
<ClCompile Include="VulkanDeviceManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="VulkanContext.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Logger.h">
@@ -50,8 +56,23 @@
<ClInclude Include="VulkanDeviceManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="VulkanContext.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="VulkanGraphicsPipeline.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Utilities\FileReader.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include=".clang-format" />
<None Include="Shaders\shader.vert">
<Filter>Shaders</Filter>
</None>
<None Include="Shaders\shader.frag">
<Filter>Shaders</Filter>
</None>
</ItemGroup>
</Project>

3
Shaders/compile.bat Normal file
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@@ -0,0 +1,3 @@
C:/Users/jorda/Development/Libraries/Vulkan/1.4.335.0/Bin/glslc.exe shader.vert -o vert.spv
C:/Users/jorda/Development/Libraries/Vulkan/1.4.335.0/Bin/glslc.exe shader.frag -o frag.spv
pause

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9
Shaders/shader.frag Normal file
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@@ -0,0 +1,9 @@
#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}

20
Shaders/shader.vert Normal file
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@@ -0,0 +1,20 @@
#version 450
layout(location = 0) out vec3 fragColor;
vec2 positions[3] = vec2[](
vec2(0.0, -0.5),
vec2(0.5, 0.5),
vec2(-0.5, 0.5)
);
vec3 colors[3] = vec3[](
vec3(1.0, 0.0, 0.0),
vec3(0.0, 1.0, 0.0),
vec3(0.0, 0.0, 1.0)
);
void main() {
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
fragColor = colors[gl_VertexIndex];
}

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26
Utilities/FileReader.h Normal file
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@@ -0,0 +1,26 @@
#pragma once
#include <fstream>
#include <vector>
#include "Logger.h"
static std::vector<char> ReadFile(const std::string& FileName)
{
std::ifstream File(FileName, std::ios::ate | std::ios::binary);
if (!File.is_open())
{
Log::Error("Failed to open file: " + FileName);
}
size_t FileSize = (size_t)File.tellg();
std::vector<char> Buffer(FileSize);
File.seekg(0);
File.read(Buffer.data(), FileSize);
File.close();
return Buffer;
}

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@@ -1,77 +0,0 @@
#pragma once
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include <iostream>
#include <vector>
#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif
VkDebugUtilsMessengerEXT debugMessenger;
VkResult CreateDebugUtilsMessengerEXT(
VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugUtilsMessengerEXT* pDebugMessenger)
{
auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
if (func != nullptr)
{
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
}
else
{
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
}
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData)
{
std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT)
{
}
return VK_FALSE;
}
bool CheckValidationLayerSupport()
{
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
for (const char* layerName : validationLayers)
{
bool layerFound = false;
for (const auto& layerProperties : availableLayers)
{
if (strcmp(layerName, layerProperties.layerName) == 0)
{
layerFound = true;
break;
}
}
if (!layerFound)
{
return false;
}
}
return true;
}

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@@ -1,65 +0,0 @@
#pragma once
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include <vector>
#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif
class VkSetup
{
GLFWwindow* window;
VkInstance instance;
std::vector<const char*> GetRequiredExtensions()
{
uint32_t glfwExtensionCount = 0;
const char** glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
if (enableValidationLayers)
{
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
return extensions;
}
bool CheckValidationLayerSupport()
{
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
for (const char* layerName : validationLayers)
{
bool layerFound = false;
for (const auto& layerProperties : availableLayers)
{
if (strcmp(layerName, layerProperties.layerName) == 0)
{
layerFound = true;
break;
}
}
if (!layerFound)
{
return false;
}
}
return true;
}
};

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@@ -1,11 +1,12 @@
#pragma once
#include <vector>
#include <memory>
// #include <vector>
// #include <memory>
//
#include "Logger.h"
#include "VulkanInstanceManager.h"
#include "VulkanDeviceManager.h"
#include "VulkanDebugManager.h"
#include "VulkanGraphicsPipeline.h"
#include "GlfwWindowManager.h"
#define GLFW_INCLUDE_VULKAN
@@ -27,7 +28,7 @@ public:
VulkanContext();
~VulkanContext();
void Initialize(FVulkanConfig& inConfig);
void Initialize(FVulkanConfig& Config);
void Cleanup();
private:
@@ -40,6 +41,12 @@ private:
VkSurfaceKHR Surface = VK_NULL_HANDLE;
VkDebugUtilsMessengerEXT debugMessenger = VK_NULL_HANDLE;
public:
static VulkanDebugManager DebugManager;
private:
VulkanInstanceManager InstanceManager;
public:
VkInstance GetInstance() const { return Instance; }
VkPhysicalDevice GetPhysicalDevice() const { return PhysicalDevice; }

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@@ -7,7 +7,7 @@ VulkanDebugManager::VulkanDebugManager()
VulkanDebugManager::~VulkanDebugManager()
{
Cleanup();
// Cleanup();
}
VulkanDebugManager::VulkanDebugManager(VulkanDebugManager&& Other) noexcept
@@ -30,6 +30,7 @@ VulkanDebugManager& VulkanDebugManager::operator=(VulkanDebugManager&& Other) no
return *this;
}
void VulkanDebugManager::Initialize(VkInstance Instance)
{
if (IsInitialized())

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@@ -1,9 +1,16 @@
#include "VulkanDeviceManager.h"
#include <vector>
#include <map>
#include <cstdint> // Necessary for uint32_t
#include <limits> // Necessary for std::numeric_limits
#include <algorithm> // Necessary for std::clamp
#include "Logger.h"
#include <map>
#include "GlfwWindowManager.h"
#include <set>
std::vector<VkImage> VulkanDeviceManager::SwapChainImages = {};
VulkanDeviceManager::VulkanDeviceManager()
{
@@ -11,10 +18,16 @@ VulkanDeviceManager::VulkanDeviceManager()
VulkanDeviceManager::~VulkanDeviceManager()
{
Cleanup();
// Cleanup();
}
VulkanDeviceManager::VulkanDeviceManager(VulkanDeviceManager&& Other) noexcept
: PhysicalDevice(std::exchange(Other.PhysicalDevice, VK_NULL_HANDLE))
, Instance(std::exchange(Other.Instance, VK_NULL_HANDLE))
, Device(std::exchange(Other.Device, VK_NULL_HANDLE))
, GraphicsQueue(std::exchange(Other.GraphicsQueue, VK_NULL_HANDLE))
, bEnableValidationLayers(std::exchange(Other.bEnableValidationLayers, false))
, ValidationLayers(std::move(Other.ValidationLayers))
{
}
@@ -22,25 +35,55 @@ VulkanDeviceManager& VulkanDeviceManager::operator=(VulkanDeviceManager&& Other)
{
if (this != &Other)
{
Cleanup();
}
Cleanup(); // Clean up current resources
// Transfer resources from Other
PhysicalDevice = std::exchange(Other.PhysicalDevice, VK_NULL_HANDLE);
Instance = std::exchange(Other.Instance, VK_NULL_HANDLE);
Device = std::exchange(Other.Device, VK_NULL_HANDLE);
GraphicsQueue = std::exchange(Other.GraphicsQueue, VK_NULL_HANDLE);
bEnableValidationLayers = std::exchange(Other.bEnableValidationLayers, false);
ValidationLayers = std::move(Other.ValidationLayers);
}
return *this;
}
void VulkanDeviceManager::Initialize(VkInstance Instance)
void VulkanDeviceManager::Initialize(
VkInstance Instance,
bool bEnableValidationLayers,
const std::vector<const char*>& ValidationLayers)
{
if (IsInitialized())
{
Log::Warning("Already Initialized.");
return;
}
this->Instance = Instance;
this->bEnableValidationLayers = bEnableValidationLayers;
this->ValidationLayers = &ValidationLayers;
PickPhysicalDevice();
CreateLogicalDevice();
CreateSwapChain();
CreateImageViews();
}
void VulkanDeviceManager::Cleanup()
{
if (!IsInitialized())
{
Log::Warning("Not Initialized.");
return;
}
for (auto ImageView : SwapChainImageViews)
{
vkDestroyImageView(Device, ImageView, nullptr);
}
vkDestroySwapchainKHR(Device, SwapChain, nullptr);
vkDestroySurfaceKHR(Instance, GlfwWindowManager::Surface, nullptr);
vkDestroyDevice(Device, nullptr);
}
void VulkanDeviceManager::PickPhysicalDevice()
@@ -50,7 +93,7 @@ void VulkanDeviceManager::PickPhysicalDevice()
if (DeviceCount == 0)
{
Log::Error("Failed to find GPU with Vulkan Support");
Log::Error("Failed to find GPU with Vulkan Support.");
}
std::vector<VkPhysicalDevice> Devices(DeviceCount);
@@ -60,30 +103,39 @@ void VulkanDeviceManager::PickPhysicalDevice()
for (const auto& Device : Devices)
{
int Score = RateDeviceSuitability(Device);
Candidates.insert(std::make_pair(Score, Device));
if (IsDeviceSuitable(Device))
{
int Score = RateDeviceSuitability(Device);
Candidates.insert(std::make_pair(Score, Device));
}
}
if (Candidates.rbegin()->first > 0)
{
PhysicalDevice = Candidates.rbegin()->second;
Log::Info("Suitable GPU found.");
}
else
{
Log::Error("Failed to find a suitable GPU");
Log::Error("Failed to find a suitable GPU.");
}
}
// bool VulkanDeviceManager::IsDeviceSuitable(VkPhysicalDevice Device)
//{
// VkPhysicalDeviceProperties DeviceProperties;
// vkGetPhysicalDeviceProperties(Device, &DeviceProperties);
//
// VkPhysicalDeviceFeatures DeviceFeatures;
// vkGetPhysicalDeviceFeatures(Device, &DeviceFeatures);
//
// return DeviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU && DeviceFeatures.geometryShader;
// }
bool VulkanDeviceManager::IsDeviceSuitable(VkPhysicalDevice Device)
{
QueueFamilyIndices Indices = FindQueueFamilies(Device);
bool bExtensionsSupported = CheckDeviceExtensionSupport(Device);
bool bSwapChainAdequate = false;
if (bExtensionsSupported)
{
SwapChainSupportDetails SwapChainSupport = QuerySwapChainSupport(Device);
bSwapChainAdequate = !SwapChainSupport.Formats.empty() && !SwapChainSupport.PresentModes.empty();
}
return Indices.IsComplete() && bExtensionsSupported && bSwapChainAdequate;
}
int VulkanDeviceManager::RateDeviceSuitability(VkPhysicalDevice Device)
{
@@ -109,3 +161,282 @@ int VulkanDeviceManager::RateDeviceSuitability(VkPhysicalDevice Device)
return Score;
}
bool VulkanDeviceManager::CheckDeviceExtensionSupport(VkPhysicalDevice Device)
{
uint32_t ExtensionCount;
vkEnumerateDeviceExtensionProperties(Device, nullptr, &ExtensionCount, nullptr);
std::vector<VkExtensionProperties> AvailableExtensions(ExtensionCount);
vkEnumerateDeviceExtensionProperties(Device, nullptr, &ExtensionCount, AvailableExtensions.data());
std::set<std::string> RequiredExtensions(DeviceExtensions.begin(), DeviceExtensions.end());
for (const auto& Extension : AvailableExtensions)
{
RequiredExtensions.erase(Extension.extensionName);
}
return RequiredExtensions.empty();
}
QueueFamilyIndices VulkanDeviceManager::FindQueueFamilies(VkPhysicalDevice Device)
{
QueueFamilyIndices Indices;
uint32_t QueueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(Device, &QueueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> QueueFamilies(QueueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(Device, &QueueFamilyCount, QueueFamilies.data());
int i = 0;
for (const auto& QueueFamily : QueueFamilies)
{
if (QueueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
Indices.GraphicsFamily = i;
}
VkBool32 PresentSupport = false;
vkGetPhysicalDeviceSurfaceSupportKHR(Device, i, GlfwWindowManager::Surface, &PresentSupport);
if (PresentSupport)
{
Indices.PresentFamily = i;
}
if (Indices.IsComplete())
{
break;
}
i++;
}
return Indices;
}
void VulkanDeviceManager::CreateLogicalDevice()
{
QueueFamilyIndices Indices = FindQueueFamilies(PhysicalDevice);
std::vector<VkDeviceQueueCreateInfo> QueueCreateInfos;
std::set<uint32_t> UniqueQueueFamilies = { Indices.GraphicsFamily.value(), Indices.PresentFamily.value() };
float QueuePriority = 1.0f;
for (uint32_t QueueFamily : UniqueQueueFamilies)
{
VkDeviceQueueCreateInfo QueueCreateInfo{};
QueueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
QueueCreateInfo.queueFamilyIndex = Indices.GraphicsFamily.value();
QueueCreateInfo.queueCount = 1;
QueueCreateInfo.pQueuePriorities = &QueuePriority;
QueueCreateInfos.push_back(QueueCreateInfo);
}
VkPhysicalDeviceFeatures DeviceFeatures{};
VkDeviceCreateInfo CreateInfo{};
CreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
CreateInfo.queueCreateInfoCount = static_cast<uint32_t>(QueueCreateInfos.size());
CreateInfo.pQueueCreateInfos = QueueCreateInfos.data();
CreateInfo.pEnabledFeatures = &DeviceFeatures;
CreateInfo.enabledExtensionCount = static_cast<uint32_t>(DeviceExtensions.size());
CreateInfo.ppEnabledExtensionNames = DeviceExtensions.data();
if (bEnableValidationLayers)
{
CreateInfo.enabledLayerCount = static_cast<uint32_t>(ValidationLayers->size());
CreateInfo.ppEnabledLayerNames = ValidationLayers->data();
}
else
{
CreateInfo.enabledLayerCount = 0;
}
if (vkCreateDevice(PhysicalDevice, &CreateInfo, nullptr, &Device) != VK_SUCCESS)
{
Log::Error("Failed to create logical device!");
}
vkGetDeviceQueue(Device, Indices.GraphicsFamily.value(), 0, &GraphicsQueue);
vkGetDeviceQueue(Device, Indices.PresentFamily.value(), 0, &PresentQueue);
}
SwapChainSupportDetails VulkanDeviceManager::QuerySwapChainSupport(VkPhysicalDevice Device)
{
SwapChainSupportDetails Details;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(Device, GlfwWindowManager::Surface, &Details.Capabilities);
uint32_t FormatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(Device, GlfwWindowManager::Surface, &FormatCount, nullptr);
if (FormatCount != 0)
{
Details.Formats.resize(FormatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(Device, GlfwWindowManager::Surface, &FormatCount, Details.Formats.data());
}
uint32_t PresentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(Device, GlfwWindowManager::Surface, &PresentModeCount, nullptr);
if (PresentModeCount != 0)
{
Details.PresentModes.resize(PresentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(Device, GlfwWindowManager::Surface, &PresentModeCount, Details.PresentModes.data());
}
return Details;
}
VkSurfaceFormatKHR VulkanDeviceManager::ChooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& AvailableFormats)
{
for (const auto& AvailableFormat : AvailableFormats)
{
if (AvailableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && AvailableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
return AvailableFormat;
}
}
return AvailableFormats[0];
}
VkPresentModeKHR VulkanDeviceManager::ChooseSwapPresentMode(const std::vector<VkPresentModeKHR>& AvailablePresentModes)
{
for (const auto& AvailablePresentMode : AvailablePresentModes)
{
if (AvailablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
{
return AvailablePresentMode;
}
}
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D VulkanDeviceManager::ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& Capabilities)
{
if (Capabilities.currentExtent.width != (std::numeric_limits<uint32_t>::max)())
{
return Capabilities.currentExtent;
}
else
{
int Width, Height;
glfwGetFramebufferSize(GlfwWindowManager::Window, &Width, &Height);
VkExtent2D ActualExtent = {
static_cast<uint32_t>(Width),
static_cast<uint32_t>(Height)
};
ActualExtent.width = std::clamp(ActualExtent.width, Capabilities.minImageExtent.width, Capabilities.maxImageExtent.width);
ActualExtent.height = std::clamp(ActualExtent.height, Capabilities.minImageExtent.height, Capabilities.maxImageExtent.height);
return ActualExtent;
}
}
void VulkanDeviceManager::CreateSwapChain()
{
SwapChainSupportDetails SwapChainSupport = QuerySwapChainSupport(PhysicalDevice);
VkSurfaceFormatKHR SurfaceFormat = ChooseSwapSurfaceFormat(SwapChainSupport.Formats);
VkPresentModeKHR PresentMode = ChooseSwapPresentMode(SwapChainSupport.PresentModes);
VkExtent2D Extent = ChooseSwapExtent(SwapChainSupport.Capabilities);
uint32_t ImageCount = SwapChainSupport.Capabilities.minImageCount + 1;
if (SwapChainSupport.Capabilities.maxImageCount > 0 && ImageCount > SwapChainSupport.Capabilities.maxImageCount)
{
ImageCount = SwapChainSupport.Capabilities.maxImageCount;
}
VkSwapchainCreateInfoKHR CreateInfo{};
CreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
CreateInfo.surface = GlfwWindowManager::Surface;
CreateInfo.minImageCount = ImageCount;
CreateInfo.imageFormat = SurfaceFormat.format;
CreateInfo.imageColorSpace = SurfaceFormat.colorSpace;
CreateInfo.imageExtent = Extent;
CreateInfo.imageArrayLayers = 1;
CreateInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; // may need VK_IMAGE_USAGE_TRANSFER_DST_BIT for post processing https://vulkan-tutorial.com/Drawing_a_triangle/Presentation/Swap_chain#:~:text=VK%5FIMAGE%5FUSAGE%5FTRANSFER%5FDST%5FBIT
QueueFamilyIndices Indices = FindQueueFamilies(PhysicalDevice);
uint32_t QueueFamilyIndices[] = { Indices.GraphicsFamily.value(),
Indices.PresentFamily.value() };
if (Indices.GraphicsFamily != Indices.PresentFamily)
{
CreateInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
CreateInfo.queueFamilyIndexCount = 2;
CreateInfo.pQueueFamilyIndices = QueueFamilyIndices;
}
else
{
CreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
CreateInfo.queueFamilyIndexCount = 0;
CreateInfo.pQueueFamilyIndices = nullptr;
}
CreateInfo.preTransform = SwapChainSupport.Capabilities.currentTransform;
CreateInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
CreateInfo.presentMode = PresentMode;
CreateInfo.clipped = VK_TRUE;
CreateInfo.oldSwapchain = VK_NULL_HANDLE;
if (vkCreateSwapchainKHR(Device, &CreateInfo, nullptr, &SwapChain) != VK_SUCCESS)
{
Log::Error("Failed to create swap chain.");
}
else
{
Log::Info("Successfully created swap chain.");
}
vkGetSwapchainImagesKHR(Device, SwapChain, &ImageCount, nullptr);
SwapChainImages.resize(ImageCount);
vkGetSwapchainImagesKHR(Device, SwapChain, &ImageCount, SwapChainImages.data());
SwapChainImageFormat = SurfaceFormat.format;
SwapChainExtent = Extent;
}
void VulkanDeviceManager::CreateImageViews()
{
SwapChainImageViews.resize(SwapChainImages.size());
int CreatedViews = 0;
for (size_t i = 0; i < SwapChainImages.size(); i++)
{
VkImageViewCreateInfo CreateInfo{};
CreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
CreateInfo.image = SwapChainImages[i];
CreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
CreateInfo.format = SwapChainImageFormat;
CreateInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
CreateInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
CreateInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
CreateInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
CreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
CreateInfo.subresourceRange.baseMipLevel = 0;
CreateInfo.subresourceRange.levelCount = 1;
CreateInfo.subresourceRange.baseArrayLayer = 0;
CreateInfo.subresourceRange.layerCount = 1;
if (vkCreateImageView(Device, &CreateInfo, nullptr, &SwapChainImageViews[i]) != VK_SUCCESS)
{
Log::Error("Failed to create image views.");
}
else
{
CreatedViews++;
}
}
Log::Info("Successfully created " + std::to_string(CreatedViews) + " image views.");
}

View File

@@ -1,22 +1,35 @@
#pragma once
#include <optional>
#include <vector>
#include <map>
#include "Logger.h"
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
// struct FCreateDebugUtilsMessengerExtParams
//{
// VkInstance Instance;
// const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo;
// const VkAllocationCallbacks* pAllocator;
// VkDebugUtilsMessengerEXT* pDebugMessenger;
// };
//
// struct FDestroyDebugUtilsMessengerExtParams
//{
// VkInstance Instance;
// VkDebugUtilsMessengerEXT DebugMessenger;
// const VkAllocationCallbacks* pAllocator;
// };
const std::vector<const char*> DeviceExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME
};
struct QueueFamilyIndices
{
std::optional<uint32_t> GraphicsFamily;
std::optional<uint32_t> PresentFamily;
bool IsComplete()
{
return GraphicsFamily.has_value() && PresentFamily.has_value();
}
};
struct SwapChainSupportDetails
{
VkSurfaceCapabilitiesKHR Capabilities;
std::vector<VkSurfaceFormatKHR> Formats;
std::vector<VkPresentModeKHR> PresentModes;
};
class VulkanDeviceManager
{
@@ -30,18 +43,59 @@ public:
VulkanDeviceManager(VulkanDeviceManager&& Other) noexcept;
VulkanDeviceManager& operator=(VulkanDeviceManager&& Other) noexcept;
void Initialize(VkInstance Instance);
void Initialize(
VkInstance Instance,
bool EnableValidationLayers,
const std::vector<const char*>& ValidationLayers);
void Cleanup();
bool IsInitialized() const { return PhysicalDevice != VK_NULL_HANDLE; }
bool IsInitialized() const
{
bool bInitialized = PhysicalDevice && Device && Instance && GraphicsQueue;
return bInitialized;
}
static std::vector<VkImage> SwapChainImages;
private:
VkPhysicalDevice PhysicalDevice = VK_NULL_HANDLE;
VkInstance Instance = VK_NULL_HANDLE;
VkDevice Device = VK_NULL_HANDLE;
VkQueue GraphicsQueue = VK_NULL_HANDLE;
VkQueue PresentQueue = VK_NULL_HANDLE;
VkSwapchainKHR SwapChain = VK_NULL_HANDLE;
VkFormat SwapChainImageFormat;
VkExtent2D SwapChainExtent;
std::vector<VkImageView> SwapChainImageViews;
bool bEnableValidationLayers = false;
const std::vector<const char*>* ValidationLayers = nullptr;
void PickPhysicalDevice();
// bool IsDeviceSuitable(VkPhysicalDevice Device);
bool IsDeviceSuitable(VkPhysicalDevice Device);
int RateDeviceSuitability(VkPhysicalDevice Device);
bool CheckDeviceExtensionSupport(VkPhysicalDevice Device);
QueueFamilyIndices FindQueueFamilies(VkPhysicalDevice Device);
void CreateLogicalDevice();
SwapChainSupportDetails QuerySwapChainSupport(VkPhysicalDevice Device);
VkSurfaceFormatKHR ChooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& AvailableFormats);
VkPresentModeKHR ChooseSwapPresentMode(const std::vector<VkPresentModeKHR>& AvailablePresentModes);
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& Capabilities);
void CreateSwapChain();
void CreateImageViews();
};

27
VulkanGraphicsPipeline.h Normal file
View File

@@ -0,0 +1,27 @@
#pragma once
#include "Utilities/FileReader.h"
class VulkanGraphicsPipeline
{
public:
void CreateGraphicsPipeline()
{
auto VertShaderCode = ReadFile("Shaders/vert.spv");
auto FragShaderCode = ReadFile("Shaders/frag.spv");
Log::Info("Vert buffer size: " + std::to_string(VertShaderCode.size()));
Log::Info("Frag buffer size: " + std::to_string(FragShaderCode.size()));
}
VkShaderModule CreateShaderModule(const std::vector<char>& Code)
{
VkShaderModuleCreateInfo CreateInfo{};
CreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
CreateInfo.codeSize = Code.size();
CreateInfo.pCode = reinterpret_cast<const uint32_t*>(Code.data());
VkShaderModule ShaderModule;
if (vkCreateShaderModule(Device))
}
};

View File

@@ -8,11 +8,11 @@ VulkanInstanceManager::VulkanInstanceManager()
VulkanInstanceManager::~VulkanInstanceManager()
{
Cleanup();
// Cleanup();
}
VulkanInstanceManager::VulkanInstanceManager(VulkanInstanceManager&& Other) noexcept
: Instance(Other.Instance), bValidationEnabled(Other.bValidationEnabled), bVerboseLogging(Other.bVerboseLogging), VkDebugManager(std::move(Other.VkDebugManager))
: Instance(Other.Instance) /*, bValidationEnabled(Other.bValidationEnabled), bVerboseLogging(Other.bVerboseLogging), VkDebugManager(std::move(Other.VkDebugManager))*/
{
Other.Instance = VK_NULL_HANDLE;
Other.bValidationEnabled = false;
@@ -34,7 +34,28 @@ VulkanInstanceManager& VulkanInstanceManager::operator=(VulkanInstanceManager&&
return *this;
}
void VulkanInstanceManager::Initialize(const FVulkanConfig& Config)
// void VulkanInstanceManager::Initialize(const FVulkanConfig& Config)
//{
// if (IsInitialized())
// {
// Log::Warning("Already Initialized.");
// return;
// }
//
// bValidationEnabled = Config.bValidationEnabled;
// bVerboseLogging = Config.bVerboseLogging;
//
// if (bValidationEnabled)
// {
// Log::Info("DebugManager created with validation enabled.");
// VkDebugManager = std::make_unique<VulkanDebugManager>();
// }
//
// CreateInstance();
// }
void VulkanInstanceManager::Initialize(bool bEnableValidationLayers)
{
if (IsInitialized())
{
@@ -42,24 +63,27 @@ void VulkanInstanceManager::Initialize(const FVulkanConfig& Config)
return;
}
bValidationEnabled = Config.bValidationEnabled;
bVerboseLogging = Config.bVerboseLogging;
if (bValidationEnabled)
if (bEnableValidationLayers)
{
Log::Info("DebugManager created with validation enabled.");
VkDebugManager = std::make_unique<VulkanDebugManager>();
}
CreateInstance();
}
if (VkDebugManager)
void VulkanInstanceManager::SetupDebug()
{
if (bValidationEnabled)
{
VkDebugManager->Initialize(Instance);
}
}
void VulkanInstanceManager::SetupDevice()
{
VkDeviceManager = std::make_unique<VulkanDeviceManager>();
VkDeviceManager->Initialize(Instance);
VkDeviceManager->Initialize(Instance, bValidationEnabled, ValidationLayers);
}
void VulkanInstanceManager::Cleanup()
@@ -70,16 +94,16 @@ void VulkanInstanceManager::Cleanup()
return;
}
if (VkDebugManager)
{
VkDebugManager->Cleanup();
}
if (VkDeviceManager)
{
VkDeviceManager->Cleanup();
}
if (VkDebugManager)
{
VkDebugManager->Cleanup();
}
vkDestroyInstance(Instance, nullptr);
Instance = VK_NULL_HANDLE;
}
@@ -174,4 +198,4 @@ void VulkanInstanceManager::CreateInstance()
{
Log::Error("Failed to create instance!");
}
}
}

View File

@@ -3,11 +3,13 @@
#include <vector>
#include <memory>
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include "Logger.h"
#include "VulkanDebugManager.h"
#include "VulkanDeviceManager.h"
#include "GlfwWindowManager.h"
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
const std::vector<const char*> ValidationLayers = {
"VK_LAYER_KHRONOS_validation"
@@ -31,11 +33,23 @@ public:
VulkanInstanceManager(VulkanInstanceManager&& Other) noexcept;
VulkanInstanceManager& operator=(VulkanInstanceManager&& Other) noexcept;
void Initialize(const FVulkanConfig& Config);
// void Initialize(const FVulkanConfig& Config);
void Initialize(bool bEnableValidationLayers);
void SetupDebug();
void SetupDevice();
// void Initialize(VulkanDebugManager& inDebugManager, bool inValidationEnabled);
void Cleanup();
bool IsInitialized() const { return Instance != VK_NULL_HANDLE; }
const std::vector<const char*>& GetValidationLayers() const
{
return ValidationLayers;
}
const VkInstance GetInstance() const { return Instance; }
private:
std::unique_ptr<VulkanDebugManager> VkDebugManager = nullptr;
std::unique_ptr<VulkanDeviceManager> VkDeviceManager = nullptr;

View File

@@ -1,7 +1,11 @@
#include "Logger.h"
#include "VulkanInstanceManager.h"
#include "VulkanDeviceManager.h"
#include "VulkanDebugManager.h"
#include "GlfwWindowManager.h"
#include "VulkanGraphicsPipeline.h"
// #include "VulkanContext.h"
struct AppConfig
{
@@ -19,41 +23,59 @@ class HelloTriangleApplication
public:
void Run()
{
InitGlfw();
InitVulkan();
Initialization();
MainLoop();
Cleanup();
}
private:
VulkanInstanceManager VkInstanceManager;
GlfwWindowManager GlfwWindowManager;
AppConfig Settings = {};
AppConfig Settings = {};
VulkanInstanceManager InstanceManager;
GlfwWindowManager WindowManager;
void Initialization()
{
InitGlfw();
InitVulkan();
InstanceManager.SetupDebug();
WindowManager.CreateSurface(InstanceManager.GetInstance());
InstanceManager.SetupDevice();
}
void InitVulkan()
{
FVulkanConfig Config = { Settings.bValidationEnabled, Settings.bVerboseLogging };
VkInstanceManager.Initialize(Config);
FVulkanConfig Config = {
Settings.bValidationEnabled,
Settings.bVerboseLogging
};
InstanceManager.Initialize(Config);
}
void InitGlfw()
{
FWindowConfig Config = { Settings.Title, Settings.Width, Settings.Height, Settings.bResizable, Settings.bFullscreen };
GlfwWindowManager.Initialize(Config);
FWindowConfig Config = {
Settings.Title,
Settings.Width,
Settings.Height,
Settings.bResizable,
Settings.bFullscreen
};
WindowManager.Initialize(Config);
}
void MainLoop()
{
while (!GlfwWindowManager.ShouldClose())
while (!WindowManager.ShouldClose())
{
GlfwWindowManager.PollEvents();
WindowManager.PollEvents();
}
}
void Cleanup()
{
// VkInstanceManager.Cleanup();
// GlfwWindowManager.Cleanup();
WindowManager.Cleanup(InstanceManager.GetInstance());
InstanceManager.Cleanup();
}
};