Triangle posting
https://vulkan-tutorial.com/Vertex_buffers/Staging_buffer Reached the above part of the tutorial. Adding IMGUI now before continuing.
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@@ -140,11 +140,11 @@
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<ClCompile Include="GlfwWindowManager.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="VulkanGraphicsPipeline.h" />
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<ClInclude Include="VulkanPipeline.h" />
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<ClInclude Include="Utilities\FileReader.h" />
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<ClInclude Include="VulkanContext.h" />
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<ClInclude Include="VulkanDebugManager.h" />
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<ClInclude Include="Logger.h" />
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<ClInclude Include="utlities/Logger.h" />
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<ClInclude Include="VulkanDeviceManager.h" />
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<ClInclude Include="VulkanInstanceManager.h" />
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<ClInclude Include="GlfwWindowManager.h" />
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@@ -157,4 +157,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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