Files
LearningOpenGL/wall_test.vert
onTheZero 4bf6b02255 GameObjects
Began to add GameObjects, starting with the player.
2025-08-13 00:59:03 -04:00

23 lines
472 B
GLSL

#version 330 core
layout (location = 0) in vec3 aPosition;
layout (location = 1) in vec3 aNormal;
layout (location = 2) in vec3 aColor;
out vec3 FragPosition;
out vec3 Normal;
out vec3 Color;
uniform mat4 model;
uniform mat4 view;
uniform mat4 projection;
void main()
{
FragPosition = vec3(model * vec4(aPosition, 1.0));
Normal = mat3(transpose(inverse(model))) * aNormal;
Color = aColor;
gl_Position = projection * view * vec4(FragPosition, 1.0);
}