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LearningOpenGL/point_shadow_depth.vert
onTheZero 4bf6b02255 GameObjects
Began to add GameObjects, starting with the player.
2025-08-13 00:59:03 -04:00

11 lines
148 B
GLSL

#version 330 core
layout (location = 0) in vec3 aPosition;
uniform mat4 model;
void main()
{
gl_Position = model * vec4(aPosition, 1.0);
}