Pulled out player logic and movement

This commit is contained in:
onTheZero
2025-08-15 20:35:29 -04:00
parent 5201ca46ec
commit 82f67ed634
8 changed files with 84 additions and 213 deletions

View File

@@ -112,6 +112,11 @@ std::vector<MeshRenderer*> LevelMap::GetMeshes()
return { &wall_renderer, &floor_renderer, &ceiling_renderer };
}
std::vector<Sector>& LevelMap::GetSectors()
{
return sectors;
}
Sector LevelMap::ParseSector(std::string& line)
{
Sector sector;