Changes to player, and mesh renderer INCOMPLETE

This commit is contained in:
onTheZero
2025-08-15 16:12:18 -04:00
parent 4bf6b02255
commit 5201ca46ec
22 changed files with 3282 additions and 228 deletions

27
InputCommand.h Normal file
View File

@@ -0,0 +1,27 @@
#pragma once
#include <GameObject.h>
class Command
{
public:
virtual ~Command() {}
virtual void Execute(GameObject& gObject) = 0;
};
class JumpCommand
{
public:
virtual void Execute(GameObject& gObject)
{
// TODO
}
};
class MoveCommand
{
public:
virtual void Execute()
{
// TODO
}
};