GameObjects
Began to add GameObjects, starting with the player.
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@@ -134,7 +134,20 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\Development Tools\glad\src\glad.c" />
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<ClCompile Include="imgui\backends\imgui_impl_glfw.cpp" />
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<ClCompile Include="imgui\backends\imgui_impl_opengl3.cpp" />
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<ClCompile Include="imgui\imgui.cpp" />
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<ClCompile Include="imgui\imgui_draw.cpp" />
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<ClCompile Include="imgui\imgui_tables.cpp" />
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<ClCompile Include="imgui\imgui_widgets.cpp" />
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<ClCompile Include="LevelMap.cpp" />
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<ClCompile Include="Light.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="MeshRenderer.cpp" />
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<ClCompile Include="Player.cpp" />
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<ClCompile Include="PointLight.cpp" />
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<ClCompile Include="ResourceManager.cpp" />
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<ClCompile Include="Shader.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="cube.frag" />
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@@ -142,13 +155,36 @@
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<None Include="fragment.frag" />
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<None Include="light.frag" />
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<None Include="light.vert" />
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<None Include="point_shadow_depth.frag" />
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<None Include="point_shadow_depth.geom" />
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<None Include="point_shadow_depth.vert" />
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<None Include="vertex.vert" />
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<None Include="wall.frag" />
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<None Include="wall.vert" />
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<None Include="wall_test.frag" />
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<None Include="wall_test.vert" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="camera.h" />
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<ClInclude Include="Camera.h" />
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<ClInclude Include="cube.h" />
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<ClInclude Include="cubeFactory.h" />
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<ClInclude Include="shader.h" />
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<ClInclude Include="GameObject.h" />
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<ClInclude Include="GraphicsComponent.h" />
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<ClInclude Include="InputComponent.h" />
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<ClInclude Include="LevelMap.h" />
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<ClInclude Include="Light.h" />
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<ClInclude Include="map_reader.h" />
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<ClInclude Include="MeshRenderer.h" />
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<ClInclude Include="PhysicsComponent.h" />
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<ClInclude Include="Player.h" />
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<ClInclude Include="PlayerInputComponent.h" />
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<ClInclude Include="PointLight.h" />
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<ClInclude Include="ResourceManager.h" />
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<ClInclude Include="Shader.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="map_test.txt" />
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<Text Include="map_test_2.txt" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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