lighting and imgui

This commit is contained in:
onTheZero
2024-10-12 19:46:28 -04:00
parent da7432d9f9
commit 237272c17b
14 changed files with 587 additions and 93 deletions

19
cube.vert Normal file
View File

@@ -0,0 +1,19 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aNormal;
out vec3 FragPos;
out vec3 Normal;
uniform mat4 model;
uniform mat4 view;
uniform mat4 projection;
void main()
{
FragPos = vec3(model * vec4(aPos, 1.0));
Normal = mat3(transpose(inverse(model))) * aNormal;
gl_Position = projection * view * vec4(FragPos, 1.0);
}