lighting and imgui
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@@ -71,7 +71,7 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>C:\Development Projects\LearningOpenGL\Include\glm;C:\Development Projects\LearningOpenGL\Include\glfw-3.4.bin.WIN64\include;C:\Development Projects\LearningOpenGL\Include\glad\include;$(IncludePath)</IncludePath>
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<IncludePath>C:\Development Projects\LearningOpenGL\imgui\backends;C:\Development Projects\LearningOpenGL\imgui;C:\Development Projects\LearningOpenGL\Include\glm;C:\Development Projects\LearningOpenGL\Include\glfw-3.4.bin.WIN64\include;C:\Development Projects\LearningOpenGL\Include\glad\include;$(IncludePath)</IncludePath>
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<LibraryPath>C:\Development Projects\LearningOpenGL\Include\glfw-3.4.bin.WIN64\lib-vc2022;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@@ -137,10 +137,17 @@
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="cube.frag" />
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<None Include="cube.vert" />
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<None Include="fragment.frag" />
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<None Include="light.frag" />
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<None Include="light.vert" />
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<None Include="vertex.vert" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="camera.h" />
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<ClInclude Include="cube.h" />
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<ClInclude Include="cubeFactory.h" />
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<ClInclude Include="shader.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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